Video games and real-life violence study

News.com Gaming Blog points to a study by University of Illionis @ Urbana-Champaign researching the link between video game violence and real-life violence. After an average playtime of 56 hours over the course of a month with “Asheron’s Call 2,” a popular MMRPG, or “massively multi-layer online role-playing game,” researchers found “no strong effects associated with aggression caused by this violent game.”

Posted in Technology at August 12th, 2005. Trackback URI: trackback

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